A Promise
Jump to navigation
Jump to search
A Promise is a quest in Secrets of the Frontier's Watcher Beyond the Walls module, and the start of Sierra's questline. It is followed by A Memory.
Opening
A few shabby-looking ship officers share drinks, telling stories and occasionally bursting out in laughter or argument, drawing eyes from the other spacers. | ||
–- bar flavour text |
The quest begins to appear as a bar event at any core world colony's portside bar once the player is at least level 5, with the prompt Join the patrol officers in their discussion.
Step-By-Step Walkthrough
- Join the patrol officers in their discussion. Through this dialogue, you'll learn of a strange ship downed in a core worlds system.
- Go to the disabled ship's system and locate it. The ship emits large distress pings that are visible while the ship itself is hidden.
- Interact with the disabled ship. The ship's AI warmind, Venator-Echo-Memoir, will offer you the location of a rendevouz point outside of the core, and then self-destruct.
- Go to the rendevouz point's system and find the ODS Dusklight, a disabled AI cruiser floating in a ship graveyard.
- Speak with the Dusklight's command mind, Outrider-Annex-Courser. Courser will ask you to rescue someone named Sierra from a station within the system.
- Locate the Anomalous Station and defeat its Remnant defenders. The defense fleet is small, typically consisting of a cruiser and a few frigates as support. Salvage the Sierra Core from the station.
- Return the Sierra Core to Annex-Courser, who will ask you to install it into the Pledge-class destroyer floating nearby.
- Meet and briefly converse with Sierra. She will offer to join the player's fleet. Refusing her at this point permanently locks the player out of her questline.
- Speak with Annex-Courser again to complete the quest, gaining some reputation with them and gaining the Courser Protocol ability, which allows you to request Courser to bring a hunter-killer fleet to assist you for a time.
Note that the above steps denote the longest route to complete the quest. To complete it with all rewards, the player need only:
- Complete the bar event
- Find the rendezvous point
- Rescue Sierra from the station and install her into her ship
- Speak with Courser
Rewards
- Sierra, alongside her starting ship, the Pledge.
- Courser Protocol ability
- 35 reputation with the Dustkeeper Contingency