Custom Starts: Revision history

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20 August 2024

2 August 2024

28 July 2024

  • curprev 00:5400:54, 28 July 2024DumpsterRaccoon talk contribs 4,216 bytes 0 No edit summary
  • curprev 00:5400:54, 28 July 2024DumpsterRaccoon talk contribs 4,216 bytes +14 No edit summary
  • curprev 00:5200:52, 28 July 2024DumpsterRaccoon talk contribs 4,202 bytes +24 No edit summary
  • curprev 00:5200:52, 28 July 2024DumpsterRaccoon talk contribs 4,178 bytes +279 No edit summary
  • curprev 00:5000:50, 28 July 2024DumpsterRaccoon talk contribs 3,899 bytes +23 No edit summary
  • curprev 00:5000:50, 28 July 2024DumpsterRaccoon talk contribs 3,876 bytes +3,876 Created page with "Secrets of the Frontier adds two '''custom starts''' if the [https://fractalsoftworks.com/forum/index.php?topic=9175.0 Nexerelin] mod is installed. These additional start options begin the campaign with a preset fleet and some additional rules in play. == Banshee's Lost Thread == ''Difficulty: Easy'' {{quote|You've always had a knack for finding yourself on the wrong side of things you don't really understand, poking at tech that the powers-that-be would rather stay d..."